![]() ![]() ChannelMixer and TileMaker - how to make your own custom texture terrainExt.png files.Rendering Tips - help for importing to different renderers.Publish to Sketchfab - how to make your creations immediately available to all.3D Print Services - Shapeways, Sculpteo, and more.Shapeways - two key tricks to use the site effectively.Sculpteo - some options you may not know.Looking Glass Factory - make a Lucite block with your model embedded in it.Scripting - how to automate and simplify many Minecraft processes.Related Resources - model viewers, world editors, and worlds to try out.Stuff to Print and Render - where to get models and worlds.Minecraft Bedrock Support - how to convert Bedrock worlds for use in Mineways.Other Packages - other model exporters and related software. ![]() Links - useful links to Mineways-related information.Block Types Supported - how various block types are exported.Keyboard Shortcut Keys - along with quick descriptions of various features. ![]() ![]() Installation is trivial: download and unzip (using 7-Zip or other decompressor) to some directory, like the desktop. MAGICAVOXEL ONLY EXPORT SELECTION DOWNLOAD If you created color schemes, there will be a few small entries in the registry, If you are fanatical and want to clean these out, delete the ColorSchemes directory at "Computer\HKEY_CURRENT_USER\Software\\Mineways", or delete the Mineways directory there altogether.ĭouble-click the mineways.exe to run the program. There are many ways to open a Minecraft world or schematic file in Mineways. If one doesn't work for you, try the next.įile | Open World: In the "File" menu header there is "Open World". Click (or hover) and move to the right to select your world. These are the worlds in your "%appdata%\.minecraft\saves" directory. The worlds are listed by their (not necessarily unique) given names on the left, their folder on the right, and arranged alphabetically by these folders. If you want to specify a different directory for where your world saves are located, use the "-s" option on the command line on startup see the command line options. MAGICAVOXEL ONLY EXPORT SELECTION DOWNLOAD.MAGICAVOXEL ONLY EXPORT SELECTION HOW TO.You can follow me on twitter at: to get updates on this program and other things I'm working on. If you encounter any bugs or unexpected behaviour, or want to request a feature, please leave a comment on this page, or direct message on twitter. The Ultimate Voxel Optimizer is supported with Windows, Mac, and Linux. This means that some models, including those made in Qubicle, may need to be loaded and saved in MagicaVoxel to correctly export. vox files using the latest MagicaVoxel specification. Compatibility for models with rotations, flips, and duplicates.Set your objects' pivot points to any value.Cut entire sides of an object to remove unseen polygons.Settings are saved between sessions to give more efficiency.In-program info buttons to help you decide what fits your workflow.Retain filepath structure when exporting models.Choose whether to import an object's transformation data.4 export methods to choose from, including vertex colors, materials, textured, and optimised texture.The Ultimate Voxel Optimizer allows you to export voxel models made in MagicaVoxel with a number of options and formats, to help fit your workflow perfectly, and is available for Windows, Mac, and Linux. Want to get some extra performance in your voxel games? Or need a central application to easily export your voxel models? Ultimate Voxel Optimizer for Unity is now available on the Asset Store, included with source-code for real time optimization! Get it at ![]()
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